InZOI Clears the Air on Its Use of Generative AI

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InZOI Clears the Air on Its Use of Generative AI

Krafton, the developer behind InZOI, has addressed growing player concerns surrounding the game’s use of generative AI. Many in the InZOI community voiced worries that the game might be using AI trained on content scraped from the web without permission, a practice widely regarded as unethical. To put these concerns to rest, Krafton has clarified that InZOI will only use assets that are company-owned or copyright-free in its AI systems. While this level of creativity could give InZOI a unique edge in the life simulation genre, players have made it clear they don’t want that innovation to come at the cost of using other creators’ work without consent.

As the InZOI release date approaches, Krafton’s simulation game has already generated excitement with its features, which aim to go beyond the competition. The game boasts working cars, a karma system, and mod support through plugins, giving players more control than they might be used to. Notably, InZOI even connects to the Unreal Engine Live Link Face app, allowing your in-game character, or Zoi, to mimic your own facial expressions.

Generative AI is also integrated throughout InZOI, allowing players to input prompts to generate custom textures or upload photos of real-world objects to bring them into the game. For instance, you could upload a picture of your favorite t-shirt and have your Zoi wear it in-game.

However, the use of generative AI has sparked concerns about copyright and ethical practices, with some AI models being trained on data pulled from the internet without proper credit. In light of this, InZOI players naturally questioned how Krafton’s AI operates. The developer has since responded, providing transparency on the matter.

“We’ve seen the discussions around the generative AI feature in InZOI,” explained ‘Suri,’ a member of Krafton’s community team, via Discord. “We want to clarify how AI features in InZOI are handled.

“All AI features in InZOI use proprietary models developed by Krafton, trained exclusively on company-owned assets and copyright-safe material,” Suri stated. “Additionally, InZOI’s AI functions are built into the client as on-device solutions, meaning no external servers are involved.”

These concerns came to light following the recent InZOI demo, which allowed players to create their own Zoi through the character studio tool. The demo’s Steam page included a mention of AI-generated textures, prompting players to seek clarification on how the AI was trained.

Although the demo is no longer available, the conversation around InZOI’s AI has continued. For now, players can prepare for the full launch by checking out InZOI’s system requirements, or dive into other life simulation games while waiting for Krafton’s highly anticipated The Sims rival to release.


Author: www.inzoimodding.com

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1 Response

  1. Flat_Transition says:

    I hope it comes out in November since it would be a year anniversary but December would also be nice since I would be finish with my 1st semester & can play. I also wish I could play in October just because I am sick rn 😭 lol

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