

Mod Menu v1.11
In game Mod menu built with UE4SS(LUA) , this activates the Inzoi cheat menu but from assessment it does not appear to be set up to function.(WIP)
– Includes mod enabler(Pak sig bypass- Credit to FrancisLouis)
– all files including UE4SS are in correct folders.
– uses logicmod paks- Your mod’s pak must be named same name as folder inside of your projects Mods folder when creating your pak mod
Unzip and drop Blueclient folder in InZoi main folder. You can also use this to try and load your own mods in game, as long as you use same pak name and structure.
– uses UE4SS so a window with diagnostic tools will load up with game.
Mod loads after 30 seconds of in game, might also load in and out during game start due to UE4SS, however the fail safe code will catch it and it will go away,
when activating the cheat menu- it will stay up for 2 minutes and then close automatically. Currently keybinding is not responding, so this is a fail safe. Buttons will work after menu closes.
If you need to reopen mod, click restart all mods on UE4SS window that pops up and it will start again in 30 seconds.
Diagnosis menu stays open longer and has a close button. However it also has a fail safe close.
Helpful Resources:
https://drive.google.com/drive/folders/1R2pzY5TDgxMoELj_-vH9j02FysdANA6l
https://docs.ue4ss.com/dev/feature-overview/blueprint-modloader.html
I am not responsible for any misusing of this files and do not support piracy or illegal activities.